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The Illustrious Apple II


Sunday, April 1st, 2007


The Apple II (sometimes written as Apple ][ or Apple //) was the first popular microcomputer manufactured by Apple. Its direct ancestor was the Apple I, a limited production circuit board computer for electronics hobbyists which pioneered many features that made the Apple II a commercial success. Introduced at the West Coast Computer Faire in 1977, the Apple II was one of the very first and most successful personal computers. A number of different models were sold, and the most popular model was manufactured with relatively minor changes into the 1990s. By the end of its production in 1993, somewhere between five and six million Apple II series computers (including approximately 1.25 million Apple IIGS models) had been produced.

Throughout the 1980s and much of the 1990s, the Apple II was the de facto standard computer in American education; some of them are still operational in classrooms today. The Apple II was popular with business users as well as with families and schools, particularly after the release of the first-ever computer spreadsheet, VisiCalc, which initially ran only on the Apple II.

The Apple II was originally running only the built-in BASIC interpreter contained in ROM. Apple DOS was added to support the diskette drive; the last version was “Apple DOS 3.3″. Apple DOS was superseded by ProDOS to support a hierarchical filesystem and larger storage devices. Using a diskette or hard-disk, the Apple II could also load the UCSD Pascal operating system. UCSD binaries are compatible with a large number of other computers, including the IBM-PC. Using a Z80 interface the Apple II could run the popular Wordstar and dBase software under the CP/M operating system.

Apple’s Macintosh product line finally eclipsed the Apple II series in the early 1990s. Even after the introduction of the Macintosh, the Apple II had remained Apple’s primary source of revenue for years: the Apple II and its associated community of third-party developers and retailers were once a billion-dollar-a-year industry. The IIGS model was sold through to the end of 1992. The IIe model was removed from the product line on October 15, 1993, ending an era.

Turbo Grafix 16


Tuesday, February 20th, 2007

The TurboGrafx-16, known as PC-Engine in Japan, is a video game console first released in Japan by NEC on October 30, 1987. The system was released in late August 1989 in North America. There was no official PAL version of the system, but a grey importer provided a very limited release in the UK and continental Europe in 1990 as Turbografx (not including the “16″ in the title, and lowercase “g” in “grafx”) [1].

The TurboGrafx-16 was an 8-bit system, with 16-bit graphics chip capable of displaying 482 colors at once.

Although touted and marketed at the time as a next generation “16-bit” console, in actuality the TurboGrafx-16 had only an 8-bit CPU (16-bit referred to its video graphics chip). While sporting advanced graphics and sound capabilities above and beyond the existing 8-bit console market, it was notably underpowered compared to competing 16-bit consoles such as the Sega Genesis and especially the later Super Nintendo.

Other notable feature limitations stemmed from NEC’s cost cutting measures. The TurboGrafx-16 lacked a second player controller port, only supported RF modulation for audio/video (the competition had built-in support for stereo audio, and for video: composite, s-video and even RGB ouput), and even lacked basics such as a reset switch or “power-on” lighted LED indicator. While after market plug-in expansion modules did exist to provide multiple player gamepad ports and composite video-out with stereo audio, they had to be purchased separately and installed externally to the system.

huge archive of vintage computer advertisements


Thursday, February 8th, 2007

Giant archive of photos, and advertisements of vintage computers. If you love checking out photos of old computers, then this site is for you.
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